Tuesday, October 23, 2007

Star Wars Battlefront: Renegade Squadron review at PALGN.

"Once upon a time, one could rely on a game from the Star Wars franchise to be of a reasonably good quality. Somehow, like the films themselves, the quality waned – titles such as The Phantom Menace and Star Wars: Demolition outright sucked; compare them to the awesome Tie Fighter, Dark Forces and Jedi Knight games of the mid to late 90s. Fortunately, the quality of the games started to improve with the 2004 release of Star Wars: Battlefront. The Pandemic-developed effort took the classic Star Wars trilogy and the gameplay of Battlefield 1942 and threw it into a blender and the result was one of the best selling and playing Star Wars games to date. Star Wars Battlefront II improved on the formula and added a meaningful single player campaign, prequel trilogy elements, and the Jedi characters. Free Radical Design will take over development duties on Star Wars Battlefront III, but with that game at least a year away, LucasArts took the opportunity to rush out a quick Battlefront sequel for the PSP. Rushed sums up the Renegade Squadron experience quite well – despite coming from accomplished developer Rebellion, the latest Battlefront title feels rather cheap and tacky."


Full Source: PALGN

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