Wednesday, September 5, 2007

Dungeons and Dragons: Tactics review at Gamepro.

"Imagine that in order to drive a car, you were required to know the inner workings of your car as intimately as a mechanic, or that to fly from New York to Los Angeles you first needed to log hundreds of hours as pilot. You probably wouldn't travel as much, right?

Now imagine that in order to play the latest role-playing game you had to memorize a hierarchy of weapon and armor strengths, feat trees, and encumbrance statistics. You wouldn't play unless you found that stuff fascinating, would you?"


Full Source: Gamepro

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